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I have to ask, how did you do the logo design (specifically the blue grid)?
It's actually an ingame screenshot. I did this in Unreal and it's basically a blue grid texture that is hooked up to the emission channel.
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I have to ask, how did you do the logo design (specifically the blue grid)?
It's actually an ingame screenshot. I did this in Unreal and it's basically a blue grid texture that is hooked up to the emission channel.